![]() One of the key issues in generation one, however, is the number of glitches that seem to plague it, the most noticeable being when you speak to Natalie about getting a recovery potion and the screen says, "You get a TOMATO!" or some other random object. Your farmer will till his fields, gather minerals and attempt to woo a beautiful young lady. Generation one feels more like a Harvest Moon game. As soon as these tasks are complete, the game shifts into generation two, where the player takes on the role of the child – this is where the true adventure begins, and Rune Factory 2 takes flight. The whole purpose of generation one is to get married, have a child, and of course, fulfill your dream in building a school for the children of Alvarna. After hilarity ensues, you are presented with a farm that you must take care of. The farmer meets Mana, a cheerful girl from the town of Alvarna, and her father, Douglas, who's convinced that you are out to take Mana's innocence and marry her. In generation one, you begin the game as an amnesia ridden farmer, trying to remember who you once were. ![]() One of the best aspects of Rune Factory 2 is the generation system. " Rune Factory 2 is not by any means a total rehashing of the first game, as it creates a new sense of variety with the generation system" Like most Harvest Moon games, completing them is always a challenge considering the time commitment, and Rune Factory 2 does expect you to pour the time in though with very little reward. It was best described to me as Harvest Moon meets Pokemon. It was Harvest Moon, but with an action RPG element. ![]() I played the original Rune Factory about a year ago and remembered having a blast with it. ![]()
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